The Enthusiasm Experiment

As the holidays are nearly over, I’d thought I’d do a quick wrap-up of a couple little things I found interesting.

As for the enthusiasm experiment, well, I’ll get to that later. Bear with me for a moment.

Over these past holidays I’ve done a couple of things – from buying domain names, helping friends get up-and-running with my CMS of choice, WordPress, finishing games I’ve wanted to play for a while (more on that in another blog post later on), even the ocassional blog post, and pretty much everything in-between, and now, as a last-minute project, I’m currently in the process of doing an almost complete re-build of my PC (as well as a not-too-cheap upgrade to i7 – yes, pics soon). It’s been good fun, but the one thing I spent the majority of my time on (during January, at least) was work.

Ah, work. People tell me I’ll have plenty of time to work later in my life, but my counter to that is that I like being a consumer whore and buying new and shiny things. I’ve been known to make fairly bad decisions on gear before (which is one of the reasons of my curent upgrade, actually), but add the fact that I pay about $90 of bills every month, and being unemployed is not a situation I’d like to find myself in anytime soon.

Anyway, work. I’ve heard that I’ve been described as “not an extrovert”, and for the most part, that rings true. The thing is, my job isn’t just to be some sales-droid – what I sell can sometimes be pretty specialised, and sometimes that involves – shock, horror – actually talking to people – and not only that (but doing so face-to-face. Oh, the humanity!), but sometimes it involves being a cheerful sonofabitch. Normally, that’s okay – however, for reasons I still can’t fathom, mornings aren’t the best time for me, and it generally can take a while for me to “perk up” – and when you have to be ready from the get-go at 9am, sometimes this can be a little daunting, which can lead to general grumpiness, and so on.

The enthusiasm experiment came to me in one of my brighter moments one morning, just as I was about to board the bus. The thing that struck me was that I was just “making do”, and just taking on whatever came, reacting to things that happened. I wasn’t proactive enough. I wasn’t taking control of my own emotions as well as I should have been, and that lead to general sulkiness (yes, that is an industry-approved term). So, to kick start my new take on life I tweeted about it(twice, actually – once that day, and then once again the next), and from there, it was all sunny days, roses, and all those other happy-feeling emotives I can’t think of right now.

The result? I feel much happier now. I’d hate to turn this into one of those feel-good, happy-go-lucky posts, but that’s kinda what it’s like. Stuff like failing my re-test for my Ls doesn’t affect me as much as it did anymore – sure, I’ll still hate on things, just like everyone does (hey, maybe I’ll even tweet about stuff that gets me down), but for the most part, it’s smooth sailing from here, chaps!

Congratulations to the masters of the metaphor – Gizmodo.

This noxious attitude has permeated our tech culture for the last couple of decades, from a half-decade of open-source devotees crying about Microsoft on Slashdot, on toward the last few years of Apple ascendency. It’s childish. It’s defeatist. And it shows a simultaneous fear to actually innovate and improve while spilling gallons of capitulative semen to a fatuous, dystopian cuckold wank-mare.

via iPad Snivelers: Put Up or Shut Up – Engineers – Gizmodo.

Bolded for emphasis. Is that not the best metaphor you’ve ever read?

QDB: Quote #301717

<charl> hey navi, help. 9x – 7i > 3(3x-7u), for i

<navi> i <3 u

<navi> .. i’m going to kill you in your sleep

Comment: charl has a crush on navi. both are male, and navi is straight.

via QDB: Quote #301717.

Ubisoft’s new DRM will end your game if you’re disconnected from the internet.

Ubisoft wasn’t kidding when it said that its new digital rights management technique mandates “an active Internet connection to play the game, for all game modes.”

Advance copies of the first two games to embrace the new solution–Assassin’s Creed II PC and The Settlers 7 PC–recently arrived at PC Gamer, leading to the discovery that the games automatically shut down if temporarily disconnected from the Internet.

via Ubisoft’s New PC DRM Really Requires Net Access, Ends Game If Disconnected – Shacknews – PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads.