Tag Archives: left

Left vs Right | Information Is Beautiful

Left vs Right

A concept-map exploring the Left vs Right political spectrum. A collaboration between David McCandless and information artist Stefanie Posavec, taken from my book The Visual Miscellaneum (out Nov 10th).

via Left vs Right | Information Is Beautiful.

Click to embiggen.

I’ll admit that it was this diagram that finally made me understand the difference between right and left wing politics.

Not that I’ve ever been that interested – I’m not your most faithful West Wing fan – but it’s one of those things everyone should know.

This post part of Blogtober 2009. We’re pretty much there.

What a Wonderful L4D

I play Left 4 Dead waaaay too much. It deserves a vid. Please ignore the lag spikes and such, i rushed this out over 2 days and didn’t really have time to fix up all the bugs. The GTA4 machinima i talked about a while back is impossible now unfortunatly, my trainers don’t work for it any more.

via YouTube – What a Wonderful L4D.

Left 4 Dead 2 Box Art

Left 4 Dead 2 Box Art

We’re sure you’ll agree: Pretty convincing. Granted, it took lopping the fingers off two staff members’ hands to get the lighting reference perfect, but since those didn’t appear on the box, we think we’re legally in the clear.

via Left 4 Dead Blog.

I *love* how Valve have an excellent sense of humour.

Left 4 Dead 2 hands-on 4 you

Significant improvements have been made to level design, utilizing the expertise of Portal designer Kim Swift. Some levels will have sections that have changing layouts. Faliszek mentioned a graveyard that would be different for every playthrough, for example. The AI Director can make the path through the graveyard longer or shorter depending on how well the Survivors are doing. Another level begins in total daylight, but darkens as a storm rolls in. The storm reduces visibility to nearly nothing, making it hard to spot zombies and, worse, teammates (their outlines won’t appear in the fog). Faliszek compared it to the cornfield in L4D’s “Blood Harvest.”

via Left 4 Dead 2 hands-on 4 you.

WANT. NOW.

November can’t come fast enough – that being said, I wanted iPhone OS 3.0 back whenever it was announced, and that’s almost here… πŸ™‚

Left 4 Dead 2? There goes productivity.

THIS. IS. AWESOME.

This same gore is achievable with all the weapons, with new ragdoll deaths for the throngs, to make their entrail-spilling, armpit-dribbling, face-exploding ways all the more entertaining. There were many gasps and cries of β€œOH GOOD GRIEF!” as we played, the strings of guts slopping wildly into the air, or as mentioned above, the faceless leaking mess suddenly bursting like a blood-filled balloon as the Infected fell to the floor. It’s awesome.

[…]

Another very smart change is to prevent sneaky players from trying to sit out the triggered events. In those moments in L4D where you had to press a button that began a frantic attack until an elevator arrived, or a door opened, it seems too many were crouching in a corner together and waiting for it to all die down. L4D2 has plans to prevent such treachery. Now some of the events you start can only be stopped by reaching a further target. In an extremely tense sequence, we had to make our way through a labyrinth of alarmed cars to reach a distant point that would finally see the attack fade. Trying desperately to avoid hitting any of the cars, and thus making the situation far worse, while having to make constant forward progress, amped things up significantly.

via Left 4 Dead 2 – Exclusive RPS Preview | Rock, Paper, Shotgun.

Incendiary ammo, chainsaws, frying pans, new Infected, campaigns that happen in BROAD DAYLIGHT, fire-proof Infected in Hazmat suits, Wandering Witches, OH MY!

JIZZ IN MY PANTS.

Dammit, now I’ll REALLY have to buy a new computer. Or at least, and upgrade. =/

I can’t wait. For more info in the coming days, hit up the L4D blog.

Left 4 Dead DLC news coming “shortly” to PC, 360

Left 4 Dead was easily one of the most exciting PC releases of the year and has kept most of us blasting zombies with friends well through the holidays. But as good as the stock game is, some Team Fortress 2-style downloadable content will surely make it better, and Valve has revealed that the first batch of Left 4 Dead DLC will be revealed “shortly.”

via Left 4 Dead DLC news coming “shortly” to PC, 360.

Any L4D news is good news.

Downloadable content, however, is even better news.

If you haven’t figured it out already, Left 4 Dead is a really, really, good game.

Co-Op is awesome, and Versus is fun as well.

I’m one of those gamers who doesn’t like killing their friends in video games, so Co-Op is always something that I’ve enjoyed. For me, it feels like I’m a part of a team, heading towards a common goal.

The first time I came across co-op was in back in the days when I had a GameCube. Man those things were awesome. Anyway, Dave and I rented out Conflict:Desert Storm for a weekend, and we were hooked.

It’s no surprise that he ended up getting it for his original Xbox.

…and thus, my love for Co-Op gameplay was born.

Your guide to moving unseen in Left 4 Dead

When you’re playing the versus mode in Left 4 Dead, the zombie’s ability to see the outline of your character through the walls gives them a huge advantage while planning their attacks. There are some things you can do to make that outline disappear so you can move in secret, but what those things are have been subject to debate online. Finally, someone on the Steam forum has outlined exactly what you can and can’t do if you want to remain unseen.

via Your guide to moving unseen in Left 4 Dead.

I really, really need a computer that can handle this game!!

ARGH!! Not being able to play this game is driving me mad… πŸ™

Left 4k Dead

About the game:

Left 4k Dead was made by Markus Persson,

for the 2009 Java 4k Competition.

The entire game is less than 4kb.

The game is inspired by Left 4 Dead by Valve Software.

via Left 4k Dead.

It’s actually quite good. Nothing compared to the real Left 4 Dead, but fun nevertheless.