Tag Archives: apple

Apple Business Profiles: Twitter

Stone admits that yes, Twitter is fun. “But more importantly, the use cases we see emerging tell us that Twitter is a minimalist communication tool that is very powerful,” he says. “The Mac is the same way. It offers beautiful design, simple elegance, and a system that’s incredibly flexible and powerful to use.”

via Apple – Business – Profiles – Twitter.

Damn straight.

Sigh. I’m such a fanboy.

A Fun Fact!

Fun fact: in the old days of Macs, when the faster 68020 processor came on the market, it was put in the new Mac II. When the the 68030 processor was later introduced, Apple dictated that an “X” be added to the end of the model number. So the Mac II became the 68030 Mac IIx. Well, that naming scheme worked fine until Apple decided to upgrade the SE to a 68030. I guess Apple didn’t want to try and explain the Macintosh SEx.

via weaselsnake: The Mac SE/30: Adored by Spies and Psychopathic Geniuses Alike!.

15 Links: The Browser Clear Out Edition

It’s that time again – my browser desperately needs a clear out, so here we go…

  • Weebly
    Their tagline is “Create a free website and blog.” I don’t know how well it works, but it seems to be a nice version of either Tumblr, or WordPress.com – except not purely related to blogging. Sure, do it. Whatever.
  • Wikipedia’s List Of People Who Have Mysteriously Disappeared
    This is pretty freaky, actually – it’s not like we know for _sure_ that those people pre the 1800 actually did disappear under mysterious circumstances. Only two entries in 2008, however – some Russian who could have been the victim of a political murder plot, as well as a Florida resident who has recently been taken off medication. Mysterious? You be the judge.
  • Harry Potter and the Half-Blood Prince Trailers
    If the trailers are that good, then you know the movie will be. Hopefully it isn’t too long, though – last time my sister and I went, the queues were massive. The movie is out July 17th, so strap yourselves in – July seems to be gearing up for a ripper of a month.
  • 30 Exceptional CSS Navigation Techniques
    Another smashing post from Six Revisions (not to be confused with Six Apart, mind you), this article will not only tell you how to achieve stunning navigation, it’ll also tell you how to do them using CSS – which is, of course, completely awesome.
  • Gizmodo explains the difference between $100 and $100, 000 speakers
    An interesting read, if a little long. Wait, I think that’s been said before – in that case, it’s a great read, however, it’s a little long. Filled with information, though – so read it anyway, and hopefully you’ll have learned something by the time you get to the end. 🙂
  • 12 Gauge Shot Glasses
    Yeah, you read that right. 12 Gauge. Shot glasses. Not shotgun, but shot *glasses*. What could be more awesome (or stupid, if you’re so inclined) than alcohol and shotguns? 😛
  • Tweetlite flashes tweets in morse code
    To be compltely honest, I don’t quite understand the point of this one. It’s actually quite pointless, unless you really love Twitter and your morse code. Well, whatever brings in the green, yeah?
  • Cosmic Nitro
    From the guy who developed Galcon for the iPhone [iTMS Link], comes his latest creation, Cosmic Nitro. It’s basically a pretty rehash of the “space-invaders” like genre, similar to Missile Command, where you have to defend your city from waves of incoming stuff (including toxic waste, comets, asteroids, aliens, etc). It’s not bad – and at $1.19, it’s probably worth it. [iTMS link]
  • iTypeFastr
    From the dark side of jailbroken iPhones, comes a custom keyboard. Unlike other keyboards for the iPhone, this keyboard comes with a custom layout. No, it’s not dvorak, (someone make this, please), but it does change the size of the keys to reflect an updated QWERTY layout. It makes the most-frequently used keys larger (so they’re easier to press), all without making any of the other keys smaller by using up all the available keyboard space. Again, your mile may vary – I haven’t personally tested this cos I can type fine on the standard iPhone keyboard anyway.
  • Tweetie for Mac
    The excellent @chartier takes a look at Tweetie for Mac, from the guy who made the iPhone app of the same name. It’s damn slick – the interface is as good as any, and besides – it’s nice to see Cocoa-based Twitter apps (AIR sucks, btw). You can tell it is a beta, though – there are certainly features missing, and the current feature-set seems a little lightweight for my liking. It’s not as featured as Twhirl is, for instance. It is being released on Monday, so keep your eyes on teh (sic) interwebs (sic). 😉
  • Apple market share shows negative growth
    Oh great. I’ll pin this one on the Global Financial Crisis, then – thanks to the PC market crashing haphazardly around the US (see what I did there?), Apple’s market share has also taken a tumble as a result. Sure – it’s not right to pay $500 for a logo, but it’s so much more than just the brand, you know?

And lastly, we have:

  • Apple WWDC developer videos
    The interview from Cultured Code was the only one I actually watched, but I’m sure they’re all excellent. It’s especially interesting to see if they actually went through all the steps in the video, or if they were putting on a show for Apple… I’m sure it’s the former, though. Those Germans know how to do things right. 🙂

And we’re done for another week. Cya, and as usual, comments below. Doing links (esp with “Smart Links”) in WordPress actually sucks. Next time, I might just be a lazy blogger and put in the links – none of this fancy <a href=”link here”>some text here</a> crap. Pfft. Screw that. 😛

Apple’s “Billion App” Countdown Clock, It’s Fake

App Countdown

Seems that the featured counter actually ties to no tangible data and is increasing numbers at a calculated pace.

According to the algorithm that Apple is using for the fake counter, the billionth App would be sold sometime on the 20th at 4:57am.

via Apple’s “Billion App” Countdown Clock, It’s Fake.

Yeah – I thought so.

In any case, who cares about the clock when the implementation iself is nothing short of brilliant? It uses a single image to generate all of the numbers – and that includes the “animation”, and all without [gay, ugly, slow, bloated, cpu-intensive, etc] flash!

Kudos, Apple!

LiveFire from ngmoco: the Quake 3 engine lives on the iPhone

“The two most important things in a FPS title are framerate and control—if you don’t have those, you’re going to be fu**ed,” Neil Young tells me. He’s playing LiveFire in front of me, the first-person title that gave the company so much buzz at Apple’s SDK event. It’s just as impressive in person, with a great framerate and controls that look solid… although no one will let me actually play. “We’ll get this running faster,” Young says, unsatisfied with even this impressive demonstration.

… “This is actually the Quake 3 engine. We completely rewrote the renderer, and we completely rewrote the control system and the animation system. We started from that baseline and then we’ve went from there.”

Let that sink in: the Quake 3 engine is running—very well—on the iPhone.

via LiveFire from ngmoco: the Quake 3 engine lives on the iPhone – Ars Technica.

iPhone. Quake 3 engine. Need I say more?

I love ngmoco:). Damn great apps – keep up the good work, guys!