Bill had added new code to QuickDraw (which was still called LisaGraf at this point) to draw circles and ovals very quickly. That was a bit hard to do on the Macintosh, since the math for circles usually involved taking square roots, and the 68000 processor in the Lisa and Macintosh didn’t support floating point operations. But Bill had come up with a clever way to do the circle calculation that only used addition and subtraction, not even multiplication or division, which the 68000 could do, but was kind of slow at.
Bill’s technique used the fact the sum of a sequence of odd numbers is always the next perfect square (For example, 1 + 3 = 4, 1 + 3 + 5 = 9, 1 + 3 + 5 + 7 = 16, etc). So he could figure out when to bump the dependent coordinate value by iterating in a loop until a threshold was exceeded. This allowed QuickDraw to draw ovals very quickly.